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Super/UV Plug-inOverviewHave you ever tried to build a UV texture map in Lightwave? If so, you've run across the undeniable fact that the tools provided fall way short of what you would hope for. Sure, you can generate a UV map, but once you have it, it's a serious pain to modify. Moving polygons in UV Space is also a serious pain. Getting polys to line up with each other is next-to-impossible. In short, there's no way to create a UV map that minimizes distortion or gives you the right amount of detail in your texture map where you need it. Enter ResPower Super/UV, a plug-in for Lightwave Modeler designed specifically to give you the set of tools you need to create the best UV map you can imagine. Now you can have each polygons' UV coordinates laid out exactly the way you want to, quickly and easily. These great features are all now available for FREE in Super/UV Pro:
These features make Super/UV Pro the ideal plug-in for UV mapping. DownloadSuper/UV Pro is freely available for download. The plug-in is considered beta for all versions of Lightwave 7.5 or greater on 32 and 64 bit Windows. Support for Mac OS X is coming soon.
Manual
Tutorials
Known Issues
Change Log
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