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Monthly Archives: July 2011
Modeling a Human Head: Blender Part I
Greetings.. Before I begin with my tutorial on how to do this, let me point out, this is the first thing I’ve modeled .. Ever. This is far from my area of expertise. I am completely new to blender. That … Continue reading
Modeling a human head in Maya: Part 1
I will also point out that like Rebecca, doing organic modeling isn’t close to my area. I only modeled a couple in school as well, as Rebecca and I were in the same class. Out of the three characters I … Continue reading
Posted in Maya
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Modeling a human head in 3ds Max: Part 1
Before we begin, let me just say that organic modeling is not my area. I modeled only what I had to in school when it came to humanoid figures. Only one of those was actually animated. That said, I thought … Continue reading
ResPower Sponsoring Hand Turkey Studios in 48-Hour Film Project
For those who haven’t heard, the 48 Hour Film Project is “a wild and sleepless weekend in which you and a team make a movie—write, shoot, edit and score it—in just 48 hours. On Friday night, you get a character, … Continue reading
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3d World Gives 13 Blender Tips
3d World has posted an excellent article outlining 13 tips to get the most out of Blender: Don’t Duplicate. Instance Instead. Save time with flat projection. Use Proportional Edit. Use Pose Libraries for Blocking. Use Network Render to Set up … Continue reading
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Texture Baking in V-Ray 2.0
For the purposes of this post, I used Max 2012. What is texture baking? It’s the process of taking the image of an object in a scene and applying that image as a single map to the object. It includes … Continue reading
Posted in 3dsMax, Learning 3d, V-Ray for 3dsMax
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V-Ray Helpers
Today I am going to talk about V-Ray helpers. Helpers are used to take it a step farther in how some of the other V-Ray options in the scene are affected. To be able to look at the list of … Continue reading
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Rio meets V-Ray 2.0
Hello Everyone, As the title suggest i am meeting and learning V-Ray 2.0 , I started with learning mental ray, and i love it to death, however it is slower then Christmas for a good render. I like v-ray because … Continue reading
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V-Ray 2.0 Render Options
In 3ds Max, once you’ve set your renderer to V-Ray (Rendering Menu > Common Tab > Assign Renderer) the tabs at the top of the render setup window will change. The second tab is V-Ray. That tab has several roll-outs. … Continue reading
Posted in 3dsMax, V-Ray for 3dsMax
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VRay Plane
Creating the Plane I was playing around with different options in VRay under “Create” tab. If you select the drop down window and click on VRay, a new list of options will appear to replace the standard one. One of … Continue reading
Posted in 3dsMax, Learning 3d, Uncategorized, V-Ray for 3dsMax
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