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Monthly Archives: March 2011
Properties in Blender
Today I thought I’d go over some of the things on the far right side of the screen in Blender 2.56. Outline The upper right of the screen has an outline of all the objects in your scene. I have … Continue reading
Posted in Blender, Learning 3d
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Maya – Hotkeys
Hotkeys always comes in handy, and can always be a good thing to find out what they are. Here is a list of some hotkeys I have found. F1 = Help F2 = ShowAnimationUI F3 = ShowPolygonsUI F4 = ShowModelingUI … Continue reading
Posted in Maya
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Blender’s Sculpt Mode
Sculpt mode in Blender lets you use brushes to reshape a mesh. It reminds me of ZBrush, though I have to admit my experience with ZBrush is limited to a few hours a couple of years ago. To get started … Continue reading
Posted in Blender, Learning 3d
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Maya – First Approach
Let me start this off by saying I am quite fond of 3ds Max. With spending around four years of schooling into it, it is somewhat to be expected. I have looked into other programs, such as Blender and Lightwave, … Continue reading
Posted in Maya
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Blender Fun Pt 3
Some interesting things I discovered in Blender: Add new objects in object mode. Then after you click on the mode menu and change to edit mode, you can easy switch back and forth between the two modes by hitting the … Continue reading
Posted in Blender, Learning 3d
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Maya – More Basics
I was looking at the create menu (which is located above the view ports) with the list of everything you can make of the basic shapes. I noticed a few more similarities here to Max that Maya has in common … Continue reading
Posted in Maya
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Blender Fun Pt 2
In Blender, you can split the modeling window by grabbing the top right corner with the mouse and dragging. The nice thing about that is you can adjust the windows to the size you want. The one annoying thing about … Continue reading
Posted in Blender, Learning 3d
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Maya – First Steps
Let me start this off by saying I am quite fond of 3ds Max. With spending around four years of schooling into it, it is somewhat to be expected. I have looked into other programs, such as Blender and Lightwave, … Continue reading
Posted in Maya
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Lightwave – The sibiling software
Intro Let me start by saying I have never been fond of lightwave. I tried a few years ago and thought that it was unnecessarily confusing and the most irritating of all the 3d packages ( I know that I … Continue reading
Posted in Lightwave
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