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Category Archives: Maya
Modeling a human head in Maya: Part 1
I will also point out that like Rebecca, doing organic modeling isn’t close to my area. I only modeled a couple in school as well, as Rebecca and I were in the same class. Out of the three characters I … Continue reading
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Maya – Hotkeys
Hotkeys always comes in handy, and can always be a good thing to find out what they are. Here is a list of some hotkeys I have found. F1 = Help F2 = ShowAnimationUI F3 = ShowPolygonsUI F4 = ShowModelingUI … Continue reading
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Maya – First Approach
Let me start this off by saying I am quite fond of 3ds Max. With spending around four years of schooling into it, it is somewhat to be expected. I have looked into other programs, such as Blender and Lightwave, … Continue reading
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Maya – More Basics
I was looking at the create menu (which is located above the view ports) with the list of everything you can make of the basic shapes. I noticed a few more similarities here to Max that Maya has in common … Continue reading
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Maya – First Steps
Let me start this off by saying I am quite fond of 3ds Max. With spending around four years of schooling into it, it is somewhat to be expected. I have looked into other programs, such as Blender and Lightwave, … Continue reading
Posted in Maya
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